FS2004 Scenery Adelaide CBD South Australia August 2003


ABOUT THIS SCENERY
Initaially this scenery was designed for FS2002, but has since been converted to FS2004. I have still included the AFDFILES used in FS2002. I'm not sure how to get them working in FS2004. Perhaps you can.
Most of the 3d objects and ground textures have been custom made specifically for this scenery.
This scenery was made using Airport 2:60 build 157.


INSTALLATION.
Upzip to a temporary folder making sure you select "use folder names". Transfer the resulting "Adelaide_CBD" folder into your 'ADDON SCENERY' folder (C:Program Files/Microsoft Games/FS2002/ADDON SCENERY.
Open the Adelaide_CBD folder and install the AFDFILES and Landclass files.

AFDFILES - Place the Adelaide_CBD_AFD.bgl and Adelaide_Northad_AFD.bgl into your FS2002 / SCENEDB / AFDFILES / SCENERY folder.

Landclass - Read the notes in the Landclass folder.

Activate the scenery by; starting FS2004, go to World/Scenery Library. click on "add area...". Double click on the 'ADDON SCENERY' folder and select the "Adelaide_CBD" folder. click OK. Click on World/Go to Airport and select Royal Adelaide Hospital or Chanel 7 (or just start from Adelaide international YPAD).


GENERAL DISPLAY
***************
For the scenery to display correctly you will need to have Airport 2.10+ , ASD, VOD, NOVA and NOVA GOLD textures installed in your main FS2002 texture folder. Most add-on 3rd party scenery requires these textures.
Nova textures by Rafael Garcia Sanchez are relatively new but more and more scenery designers are using them. The NOVA textures I have are NOVAGT1.ZIP, NOVATX1.ZIP, NOVATX2.ZIP. You can download them from SurClaro.
Get APT2.6, VOD and ASD textures at www.SurClaro in the "must have files" area.

Get Nova from there too. Also at,
http://www.fsnova.com
http://flightsimmers.net
http://fly.to/scenery


SPECIAL THANKS:

John Burford who spent many hours taking photos in and around Adelaide and for providing invaluable feedback throughout the design process. Without John's help this scenery would not exist.
Pascal Meziat, Brian Mcwilliams, Tom Hiscox & Manfred Moldenhauer for APT 2.60 & SCASM.
Martin Wright for his Bmp2000 Extended Bitmap Utility and DXTBmp.
To Abacus Software for FSDS.
Clive Marriot and Greg Archer for beta testing.
Greg Coote for beta testing, and a variety of his textures (gum trees, Norfolk pine, cones, bushes, etc).
Tom Copeland for the use of his Landclass files.



WEB SITE.

LEGAL STUFF:
DO NOT MAKE MONEY WITH THIS PRODUCTION. IT IS FREEWARE. NOTHING IN THESE FILES WILL HARM YOUR COMPUTER. IF BY SOME CHANCE IT DOES, I WILL NOT ACCEPT ANY RESPONSIBLE. USE AT YOUR OWN RISK.

Copyright & Distribution: This archive (Adelaide_CBD.zip) is distributed as FREEWARE. By downloading it you accept the following conditions for its use. DO NOT MAKE MONEY FROM THESE FILES. The enclosed files are copyrighted © Steven Royals August 2003. You are not allowed to claim these files as your own product. This product my not be used for any commercial purpose. You are not permitted to upload this zip file or any of it's contents to any server you have to pay for. You are not permitted to add this archive to any collection package (e.g. CD-Rom), commercial or not, without the written permission of the author. IT IS FOR YOUR USE ONLY.

As freeware you may use any textures created by me but please ask. Then acknowledge the author in your docs.

Steven Royals

Ausgust 2003

Email any comments to----- royalsfamily@ozemail.com